Programming, Sound Design Lead, Composer, In-game asset artist
Wraith of the Cards is an ongoing personal project that aims to remove itself from the story of my other games and focus on improving my weaknesses rather than my strengths. Mostly, the goal of this project is to create a fun, long lasting gameplay system that looks and plays great! What resulted from this idea is a card based RPG with gameplay mmechanics similart to games such as Balatro with a gothic twist.
The demo has been showcased at George Masons Senior Game Expo 2025, and a full demo release is planned soon. The game is expected to release December 2025.
Made with Clickteam Fusion 2.5
Composer, Foley Artist, Sound Design, General Programming, Sound Programming, Animator, Documentation
Ajax is a Senior Capstone project by Hexnet Productions which I am also a part of. This project is the result of a year long development process monitored by a professor at GMU James Casey. As one of the first three members of our 9 person crew, I helped shape the concepts of foundations of Ajax and continued to aid in storytelling and ideas throughout development.
My main roles were to create SFX, compose a musical score, and animation. In addition to these basic tasks I have aided in modeling, programming, VFX, and concept art.
While the game is still in a demo form, Hexnet productions is expecting a full release of the game in the next year.
Made with Unreal Engine 4
Programming, Sound Design Lead, Composer, In-game asset artist
Arcade Party: Repentance is a DLC addon to the game Arcade Party (2022). The DLC adds 3 new cabinets: Pinball, Basketball, and a challenge mode called Repentance. In addition, an updated soundtrack and mano quality of life features were added to the game. Finally, a new story following up the plot of the original is hidden within the game!
The story is a reflection of real life events that happened to me over the span of about a year (Fall 2023-2024) and has themes of dealing with mental health and regret.
Made with Clickteam Fusion 2.5
Sound Design Lead, Composer
Time Bound is a project made by the GMU Game 410-001 Spring 2024 class. Play in this Contra-like as 4 unique students in order to take down the evil Stardust Robots from the future!
The game had a semester-long development deadline and had a team of over 30 students!
Made with Unity
Solo Developer
Hole In One Deluxe is an update to the original Hole In One from 2020! New additions include a remastered soundtrack, updated HUD and UI, more achievements, and secrets to unlock!
Though originally to be a part of Apocalypse Collection, this project became its own thing.
Made with Clickteam Fusion 2.5
Programming, Music, Sound, and In-Game Asset artist
Apocalypse Collection is a game pack including three games re-released with improved graphics, controls, music, and more!
–TITLES INCLUDE–
-Loop: Remastered-
-The Last Human: Remastered-
-BUNKER: ESCAPE (Apocalypse Edition)
Made with Clickteam Fusion 2.5
Music, Sound
Scorpy and the Bronze Jade was for a college final, and our first group project in Unreal Engine. Though not nearly "finished", the game taught us many lessons in how to code using blueprints.
The game is not publicly released, however this video is a playthrough of the games 5 levels.
Made with Unreal Engine 4
Design, Music, Sound
Robo Revolution is a game about a robot trying to gain freedom from its creators!
This was a Final Project a few classmates and I worked on in 2022. I mostly contributed by adding music and sound effects.
Made with Unity
Solo Developer
Arcade Party is a collection of over 12 minigames and and is full of easter eggs and references to my past work!
Starting off with only four minigames, the player must earn XP and Coins to unlock more arcade cabinets, and discover some secrets along the way. Not everything is as it seems!
Fun fact about the game, I had gotten a version working with 40% of the development completed, and had accidentally overwritten my files. I had to start from scratch, remaking what I had from the ground up. It worked out in the end, and the game was improved in many ways because of it!
Made with Clickteam Fusion 2.5
Programming, Sound, Music, Art
This game was expanded from it's original counterpart "Zombie Run" , which was created for a college final. This version adds features and updated graphics.
The apocalypse is apon us! Do you have what it takes to survive with your crew?
In Apocalypse: Zombie Run, play as a leader collecting food with your allies. Traverse 3 unique areas while dodging obstacles, traps, and even zombies to collect food for your squad! Can you survive 7 days?
Allies can be sent to find food on their own, and any fallen ally turns into a zombie!
Made with Clickteam Fusion 2.5
Games with Updated Versions
(Updated Version Playable in Apocalypse Collection)
Solo Developer
(Updated Version Playable in Apocalypse Collection)
Solo Developer
(Updated Version Playable in Apocalypse Collection)
Solo Developer
(Updated to be Hole In One Deluxe!)
Solo Developer
Demos / Re-used Content
Solo Developer
A demo for a game Idea I had in 2020, after the demo released nothing came of the project (for now.)
Solo Developer
Doctors Care was my/Team Wowasaurs first game, being part of Extra Credits Game Jam #6 in 2020. The theme was "Take Care".
Outsourced Work